Wireframe Pro
GALLERY
Deadman Point
Deadman Point
Steven McQuinn uses Ground Control
 
Glenbrook
Glenbrook
Steven McQuinn uses Ground Control
 
Glenbrook 3D
Glenbrook 3D
Steven McQuinn uses Ground Control
 
Camera mapping test
Camera mapping test
Eric Winemiller uses Shader Ops 2
A test of Shader Ops 2's camera mapping. It's a photo of a raisin box projected on a plane and vertex modeler object. 
A Moment's Rest
A Moment's Rest
Jason Suter uses Anything Grows
I found out Anything Grows works very well for trees! Thanks for an effective, affordable plug-in. 
Bear Sitting
Bear Sitting
Curvin Huber uses Shader Ops
I just purchased Shader Ops yesterday and I love the features especially the Fake Fresnel. I use it on most of my work. Included is a rendering using the Fake Fresnel Shader Op to define a glow around the edges of the teddy bear.  
The user gallery showcases artists whose work includes Digital Carvers Guild plug-ins. If you have something you would like to display, send us an email here. Please note: all images are copyrighted by their respective artists and may not be used for any purpose without the prior consent of the artist.
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